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AI Insights · Timothy · March 2022

Top 5 Shooter Games in Poland: Q1 2022 Performance

In Q1 2022, the top 5 shooter games in Poland saw varied performance in terms of downloads, revenue, and active users. Insights from Sensor Tower reveal trends for each game.

Top 5 Shooter Games in Poland: Q1 2022 Performance

In Q1 2022, the top 5 shooter games in Poland exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of these popular titles according to data from Sensor Tower.

World of Tanks Blitz™ from WARGAMING Group Limited saw a steady decline in weekly revenue, starting at approximately $27.8K at the end of December and tapering off to around $17.3K by the end of March. Weekly downloads fluctuated, peaking at 7.9K in late January and reaching a low of around 5K by the end of February. Active users also experienced a decrease, from about 146.9K at the beginning of the quarter to approximately 137.2K by the end.

PUBG MOBILE, published by Tencent Mobile International Limited, exhibited an upward trend in weekly revenue, culminating in roughly $20.8K in late March. Downloads saw a peak of 9K in late December, followed by a decline to about 5.3K in mid-March. Active user numbers remained strong, starting at 204.8K and reaching a high of approximately 280.2K in mid-January before stabilizing around 227.3K by the end of the quarter.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced a decline in weekly revenue from $30K in late December to around $16.8K by the end of March. Downloads decreased steadily, from 6.7K at the start of the quarter to about 4.5K by the end. Active users saw a downward trend, starting at 71.3K and ending at approximately 59.6K.

Standoff 2, published by AXLEBOLT LTD, maintained consistent weekly revenue, averaging around $11K throughout the quarter. Downloads showed an upward trend, peaking at 8K in mid-March. Active users remained relatively stable, with numbers fluctuating around 150K to 160K.

War Robots Multiplayer Battles from MY.GAMES B.V. had a mixed quarter. Weekly revenue varied, starting at $10.9K and ending at approximately $11.2K. Downloads peaked at about 4.6K in mid-February before declining to around 1K by the end of March. Active users saw a significant increase in mid-February, reaching 19.5K, but eventually settled around 10.5K by the end of the quarter.

These insights highlight the dynamic nature of the mobile shooter game market in Poland. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022